this presented a really interesting perspective to me, as i had been oddly obsessed with pacman generally in 2020 but i had never connected it to avoiding people during the pandemic. i have joked about traversing grocery stores being akin to a stealth game, however. i'd also like to add that this bitsy is really technically impressive, good work!
1. The way I did it in both of my earlier Bitsy games was to create multiple rooms, position the objects in different places in each room, and then link the rooms together with exists so that the objects look like they are moving but you're really just changing rooms. In fact the side-view scene with the bus in this game is achieved with that method.
2. But I decided to try something different, for the most part, with this game by directly modifying the game's javascript code. I set up a "step" variable which increases each time you move, and I change the position of the room's sprites according to that step value with each step. It turned out to be quite a usable approach for achieving a large number of pathed objects across many different rooms.
just played! excellent work - I love how the maze theme is reinterpreted with each scene ❤️although now I’m afraid I’ll start seeing Pac-Man everywhere too 😬
Using the feeling of getting sandwiched by ghosts in pac-man to capture the anxiety of avoiding people who don't seem to give a shit during a pandemic is honestly fucking brilliant. Gorgeous art too.
← Return to game
Comments
Log in with itch.io to leave a comment.
Thank you for the game
Thanks for playing :)
this presented a really interesting perspective to me, as i had been oddly obsessed with pacman generally in 2020 but i had never connected it to avoiding people during the pandemic. i have joked about traversing grocery stores being akin to a stealth game, however. i'd also like to add that this bitsy is really technically impressive, good work!
Gracias!
How did you do moving objects on bitsy?
There are 2 ways to do it;
1. The way I did it in both of my earlier Bitsy games was to create multiple rooms, position the objects in different places in each room, and then link the rooms together with exists so that the objects look like they are moving but you're really just changing rooms. In fact the side-view scene with the bus in this game is achieved with that method.
2. But I decided to try something different, for the most part, with this game by directly modifying the game's javascript code. I set up a "step" variable which increases each time you move, and I change the position of the room's sprites according to that step value with each step. It turned out to be quite a usable approach for achieving a large number of pathed objects across many different rooms.
Wow, that is surprisingly easy to find out.
just played! excellent work - I love how the maze theme is reinterpreted with each scene ❤️although now I’m afraid I’ll start seeing Pac-Man everywhere too 😬
Thanks Adam :D
(and thanks for all your work on Bitsy too! it's a lot of fun)
☺️❤️ thanks!
Using the feeling of getting sandwiched by ghosts in pac-man to capture the anxiety of avoiding people who don't seem to give a shit during a pandemic is honestly fucking brilliant. Gorgeous art too.
Thanks :)